org.zkoss.zk.WPD.cache"

From Documentation
m
Line 3: Line 3:
 
'''Property:'''
 
'''Property:'''
 
  org.zkoss.zk.WPD.cache
 
  org.zkoss.zk.WPD.cache
 +
 +
{{GlobalLibraryProperty}}
  
 
  Default: <i>true</i>
 
  Default: <i>true</i>

Revision as of 08:16, 7 July 2016



Property:

org.zkoss.zk.WPD.cache
Applicable:
Dndsmalltalk-check-icon.png globally in zk.xml via <library-property>
Dndsmalltalk-cross-icon.png not as <custom-attribute>
Default: true
[since 5.0.7]

Specifies whether to cache the result of ZK WPD files (the JavaScript code for widgets) at the server. By default, it is enabled. It means the JavaScript code specified in a WPD file is loaded and cached at the server. The performance is good. However, if you are debugging the widget's client-side code and you'd like to modify the content without restarting the server, you could disable the caching of WPD files.

Notice that you don't have to turn it off if you restart the server each time you modify the widget's client-side code.



Last Update : 2016/07/07

Copyright © Potix Corporation. This article is licensed under GNU Free Documentation License.