ZK AU Engine"
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Wenninghsu (talk | contribs) (Created page with "{{ZKConfigurationReferencePageHeader}} =WebSocketEndPoint= [since 8.5.0] [Required] Class: <javadoc>org.zkoss.zkmax.au.websocket.WebSocketEndPoint</javadoc> A new ZK Update E...") |
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[Required] Class: <javadoc>org.zkoss.zkmax.au.websocket.WebSocketEndPoint</javadoc> | [Required] Class: <javadoc>org.zkoss.zkmax.au.websocket.WebSocketEndPoint</javadoc> | ||
− | A new ZK Update Engine which is based on WebSocket, the EndPoint handles ping/pong messages from and to client. | + | A new ZK Update Engine which is based on WebSocket, the EndPoint handles ping/pong messages from and to the client. |
+ | Supports only browsers that support WebSocket natively. | ||
To enable WebSocket Connection, add the following listener into zk.xml | To enable WebSocket Connection, add the following listener into zk.xml |
Revision as of 10:09, 17 October 2017
WebSocketEndPoint
[since 8.5.0] [Required] Class: WebSocketEndPoint
A new ZK Update Engine which is based on WebSocket, the EndPoint handles ping/pong messages from and to the client. Supports only browsers that support WebSocket natively.
To enable WebSocket Connection, add the following listener into zk.xml
<listener>
<listener-class>org.zkoss.zkmax.au.websocket.WebSocketWebAppInit</listener-class>
</listener>
To change the URL pattern, please refer to this library property.
When WebSocket connection is enabled, we'll use WebSocketServerPush by default when server-push started.
Note that we cannot guarantee the accessing of the information provided by http requests when WebSocket connection is enabled.