Audio"
From Documentation
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= Supports HTML5 = | = Supports HTML5 = | ||
− | + | {{versionSince| 7.0.0}} | |
+ | |||
The audio component has now been enhanced to support HTML 5, it includes the properties like <tt>autoplay</tt>, <tt>controls</tt>, <tt>loop</tt>, <tt>muted</tt> and <tt>preload</tt>. | The audio component has now been enhanced to support HTML 5, it includes the properties like <tt>autoplay</tt>, <tt>controls</tt>, <tt>loop</tt>, <tt>muted</tt> and <tt>preload</tt>. | ||
Revision as of 03:31, 22 January 2021
Audio
Employment/Purpose
An audio component is used to play the audio at the browser. Like image, you could use the src property to specify an URL of an audio resource, or the setContent method to specify a dynamically generated audio. Developers might be able to control the play of an audio by the play, stop and pause methods.
Example
<audio src="music.wav" controls="true"></audio>
The audio supports controls property since 7.0.0
Supports HTML5
Since 7.0.0
The audio component has now been enhanced to support HTML 5, it includes the properties like autoplay, controls, loop, muted and preload.
Multiple Sources
[Since 7.0.0]
Most browsers do not support all the audio formats,so we could specify multiple source files in different formats for different browsers. For examples:
<audio src="music.wav, music.mp3, music.ogg" controls="true"></audio>
Supported Events
None | None |
- Inherited Supported Events: XulElement
Supported Children
* Track
Use Cases
Version | Description | Example Location |
---|---|---|
Version History
Version | Date | Content |
---|---|---|
7.0.0 | August, 2013 | Audio now supports HTML 5 |
9.5.0 | September 2020 | ZK-4648: Audio supports to add tracks |