The device-config Element
From Documentation
It specifies a device. A device represents a client. Different clients have different implementation. Currently there are two types: ajax and mil. They represent the Web browsers with Ajax, and the mobile device with Mobile Interactive Language[1]. It is used to create an instance returned by the getDevice method of the Desktop intereface.
The allowed child element is device-type , device-class, timeout-uri, and unavailable-message. You might have multiple device-config elements in one zk.xml.
<device-config>
<device-type>ajax</device-type>
<device-class>my.MyAjaxDevice</device-class>
<timeout-uri>/my-timeout.zul</timeout-uri>
<server-push-class>my.ServerPush</server-push-class>
<unavailable-message><![CDATA[
<p style="color:red">Sorry, JavaScript must be enabled in order for you to use KillApp.</p>
]]></unavailable-message>
<embed><![CDATA[
<script type="text/javascript">
AU_progressbar = function (id, msg) {
Boot_progressbox(id, msg, 0, 0, true, true);
};
</script>
]]></embed>
</device-config>
Note: Unlike most other configurations defined in WEB-INF/zk.xml, the definitions defined in device-config are applied to all Web applications sharing the same zk.jar. Refer to the zscript-config element for more information.
Notes
- ↑ MIL is a ZK markup language used to communicate with the mobile devices.