org.zkoss.fsm
Class MacroStateCtx<E,C,IN,E2,C2>
java.lang.Object
org.zkoss.fsm.StateCtx<E,C,IN>
org.zkoss.fsm.MacroStateCtx<E,C,IN,E2,C2>
public class MacroStateCtx<E,C,IN,E2,C2>
- extends StateCtx<E,C,IN>
The real power of StateMachine. This extended state allows you to define a
sub-StateMachine in a state. The life cycle of the inner state machine is
completely determined by the outer one:
1. Upon StateCtx.onLand(IN, C, E)
is called on the state,
StateMachine.start(Object)
is triggered on the inner machine
2. Upon StateCtx.onReturn(IN, C)
is called on the state,
StateMachine.run(Object)
is triggered on the inner machine
3. Upon StateCtx.onLeave(IN, C, E)
is called on the state, the inner machine
is terminated.
4. Upon StateCtx.onStop(boolean)
is called on the state,
StateMachine.onStop(boolean)
is triggered on the inner machine
- Since:
- 6.0.0
- Author:
- simonpai
Method Summary |
protected void |
onLand(IN input,
C inputClass,
E origin)
This method is called when the machine enters this state |
protected void |
onLeave(IN input,
C inputClass,
E destination)
This method is called when the machine leaves this state |
protected void |
onReturn(IN input,
C inputClass)
This method is called when the machine returns to the same state |
protected void |
onStop(boolean endOfInput)
This method is called when the machine stops on this state |
Methods inherited from class org.zkoss.fsm.StateCtx |
addMinorRoute, addMinorRoute, addMinorRoutes, addMinorRoutes, addMinorTransition, addMinorTransition, addMinorTransitions, addMinorTransitions, addReturningClasses, addReturningClasses, addReturningInputs, addReturningInputs, addRoute, addRoute, addRoutes, addRoutes, addTransition, addTransition, addTransitions, addTransitions, getDestination, init, isLeaving, isReturning, isReturningAll, onReject, setMaster, setReturningAll |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
_submachine
protected final StateMachine<E2,C2,IN> _submachine
MacroStateCtx
public MacroStateCtx(StateMachine<E2,C2,IN> submachine)
- Construct a macro state, which consists of a state machine by itself.
onLand
protected void onLand(IN input,
C inputClass,
E origin)
- Description copied from class:
StateCtx
- This method is called when the machine enters this state
- Overrides:
onLand
in class StateCtx<E,C,IN>
onReturn
protected void onReturn(IN input,
C inputClass)
- Description copied from class:
StateCtx
- This method is called when the machine returns to the same state
- Overrides:
onReturn
in class StateCtx<E,C,IN>
onLeave
protected void onLeave(IN input,
C inputClass,
E destination)
- Description copied from class:
StateCtx
- This method is called when the machine leaves this state
- Overrides:
onLeave
in class StateCtx<E,C,IN>
onStop
protected void onStop(boolean endOfInput)
- Description copied from class:
StateCtx
- This method is called when the machine stops on this state
- Overrides:
onStop
in class StateCtx<E,C,IN>
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